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Forgotten King

Forgotten King

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Devlog

  • Proc Jam Submission
    December 14, 2020 by Urist2112
    A reasonably large update for ProcJam, containing the next five levels of the dungeon along with a new themed area. The new themed area uses multiple passes of cellular automata to generate large, nat... Continue reading
  • Very small UI patch
    November 20, 2020 by Urist2112
    After receiving a lot of early feedback, I realized that the meditate screen and UI were kind of bungled. Previously, you would have to hit the + or - keys to allocate spell points, which I did not sa... Continue reading
  • Early Demo Release!
    November 19, 2020 by Urist2112
    The first early demo of Forgotten King has released. Featuring: 5 Different characters to play as The first 5 levels of the dungeon, full of unique enemies and items A powerful and modular magic syste... Continue reading
  • Last Week Before Demo Release
    November 07, 2020 by Urist2112
    A rather large update as we gear for a public release of the first demo by next week. In general, a lot of the UI was fixed and made to look far better. Functionalities of the base game system were c... Continue reading
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